Who we are
We are not a company. We are a group of Minecraft enthusiasts building SimpleCloud together in our free time. This page explains the principles behind the decisions we make across the product.Guiding principles
Simplicity takes effort
Making SimpleCloud simple to use requires work behind the scenes. We hide unnecessary complexity behind clear interfaces and ask whether a server administrator can understand a feature without first learning how its internals work.User experience comes first
Before we build a feature, we ask how a server administrator would naturally use it. This sometimes means choosing a practical workflow over a technically elegant one. If a feature works but is confusing, we improve the feature instead of expecting users to work around it.Continuous improvement
We do more than add features. We revisit existing workflows, fix problems, and use community feedback to decide what needs attention. We prefer improving the product over documenting avoidable workarounds.Built by volunteers
SimpleCloud is developed by volunteers in their free time. We build what we believe in, without commercial pressure or investor deadlines. This lets us focus on quality and give features the time they need. We are not bound by deadlines or feature checklists. If something needs more work, it gets more work.The brand matters to us
SimpleCloud is a Minecraft project, but we still care about creating a cohesive brand. Its visual identity is part of what makes the project enjoyable for us, and we treat it with the same care as the product itself.What this means for you
- Features ship when they are ready, not because a roadmap deadline arrived.
- Fixing problems takes priority over adding features for their own sake.
- Community feedback helps shape the direction of SimpleCloud.
- We write documentation that we would want to use ourselves.